Last updated: April 11th, 2020
IsoPutt is an elegant golf puzzle game being developed in the Godot Engine.
In addition to hand crafted levels, I’m working on an algorithm to generate an infinite number of minigolf levels.
If your interested in Isoputt, please consider following me on twitter, subscribing to my email list, or donating on kofi. I am continually updating this blog with my developments, and I hope to release Isoputt in mid 2020 on Steam, Google Play and the iOS App Store.
Procedural generation used to create infinite levels.
Simplicity hides subtle shortcuts.
Minimal level design.
The perfect shot preview allows long, complicated shots to be made.